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[[The New Outlet]]
“Games are a compromise between intimacy and keeping intimacy away.”
– Eric Berne.
According to Dr. Berne, games are ritualistic transactions or behavior patterns between individuals that can indicate hidden feelings or emotions.
- The human brain acts in many ways like a camcorder, vividly recording events. While that event may not necessarily be able to be consciously retrieved by the owner, the event always exists in the brain.
- Both the event and the feelings experienced during that event are stored in the brain. The event and the feelings are locked together, and neither one can be recalled without the other.
- When an individual replays his or her experiences, he or she can replay them in such a vivid form that the individual experiences again the same emotions he or she felt during the actual experience. Or, as Berne's student Thomas A. Harris said, "I not only remember how I felt, I feel the same way now."
- Individuals are able to exist in two states simultaneously. Individuals replaying certain events are able to experience the emotions associated with those events, but they are also able to objectively talk about the events at the same time.
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